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TIMJUMP

TimJump character

TIMJUMP

During a city-wide blackout in Dubai, a boy trapped in a slanted glass elevator begins a 20-level quest to find his parents and “turn the lights back on.” From dinosaur halls in a cavernous museum to skyscraper rooftops, he masters a bow, puzzles, and stealth to restore power and hope. (PEGI 8.)

TimJump character

DINOSAURIA

A storm tears open the past: living “sky-saur” zeppelins and ground titans roam a reborn biome. Players chart migration routes, calm stampedes, and decide whether to protect or harness these giants—every choice reshapes the wild.

TimJump character

RED ZEPPELIN

Part flight-sim, part heist—pilot a retro-futurist airship through canyon cities and sand-blue skies. Smuggle art, outsmart patrols, and thread wind tunnels while a rival captain shadows your every move.

Story - TIMJUMP

It starts at midnight. The city hums — then the lights die. An unnatural hush follows; streetlamps gutter, elevator shafts stutter, and the towers' glass mouths go dark. You wake in a capsule in Tetron, the city’s vertical heart, and your parents are gone. No note. Nothing but a snapped strap on your pack and a single, distant siren swallowed by the dark. Your goal: escape the city and find them. You’ll search one third of Tetron — a sprawling, angled metropolis of tilted streets, spiraling stairways, and suspended glass pods — mapping neighborhoods by memory as you go. The blackout has warped the rules of movement: time skips, tilt-run corridors, and emergency Tetron pods let you save and rewind short slices of your run. Use them to correct a missed jump, to chase a collapsing bridge, or to replay a conversation you almost heard in the dark. Each area you explore adds new clues, characters, and moral choices. Whom do you trust when the city forgets its name? How far will you bend time to bring your family back? You’ll meet guides — a streetlight scavenger who barters batteries, a former curator who knows the museum’s secret backdoors, and a silent tower engineer who speaks only in schematics. Gameplay blends tense exploration with time-based platforming: angle-run across tilted facades, pause short moments to plan a branch, and rewind to stitch together an escape route. The hunt spans roughly one third of the city — enough to tell a focused, urgent story that grows stranger as you chase the signal. The truth about the blackout will not only test your skill, it will ask what you’re willing to risk to bring your parents home.

Careers

We’re assembling a small, senior team across gameplay engineering, technical art, and level design.

Cel Shader Artist

Masters toon shading and stylized rendering for 3D environments and characters.

Illustrator / Pencil Artist

Creates hand-drawn concept and character art, texture sketches, and line expression design.

Game Storyboard Artist

Plans cinematic sequences and gameplay cutscenes with visual clarity and timing.

C++ Game Developer

Implements gameplay systems, physics, and engine integrations in Unreal or custom builds.

AI + UI Designer

Merges player experience with adaptive interface logic and game AI feedback systems.

Lead Game Programmer

Directs the engineering pipeline and gameplay frameworks, mentors junior coders.

Backend / Technical Engineer

Manages multiplayer servers, build pipelines, and live telemetry systems.

Audio Software Engineer

Develops sound tools, music integration, and spatial audio effects for gameplay.

SDK / Tools Engineer (Jetpack Integration)

Builds internal plugins, editors, and API wrappers for development teams.

PlayStation Partnerships & Sales Lead

Handles studio relations, platform compliance, and global publishing coordination.

VFX Artist

Designs real-time visual effects—explosions, smoke, and particles—to enhance immersion.

Artist FX Artist

Focuses on the artistic direction and expression of special effects, balancing color and motion.

Artist

Contributes original visuals, textures, and creative assets across multiple projects.

Honesty

Leads initiatives rooted in integrity, mentorship, and moral creativity across all studio projects.

Correlia

A conceptual coordination role connecting artistic, narrative, and world-building teams to unify design language.

Contact

Partnerships & press: [email protected]

Apply

Send your portfolio and a note on why you want to build with TIDAR.

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